![]() But in fact, this is a separate big story, and I mean only my opportunities as an independent developer.Īs a result, I focused on the Steam version and only then, maybe on Android. This solves many problems and allows me to bypass almost all existing restrictions. There is another way: find a publisher and work with him. There are other workarounds, but they are so complicated and costly that it's easier for me to refuse support for Apple devices than to look for loopholes in order to release a completely free game for this platform □ That is, a random person will not be able to pay my account. Apple checks the credit card information with the account information and they must match. It would be possible to ask acquaintances from abroad to pay for the account, but this will not work either. Payment is required to renew, but all cards are blocked for international purchases. Ask why? It's just my old dream: to make a mobile Zombotron!īut there will be no iOS version of the game for a very simple reason: my Apple Developer Account has expired and needs to be renewed. Because of this, the mobile version of the Zombotron game is now under a very big question! But still, I'm thinking about releasing Zombotron on Android for free. Also, Russian developers no longer have the opportunity to release paid applications and implement in-game purchases on mobile platforms. In the mobile development, currently circumstances are not possible. You should understand that no one wants to do work that will then have to be thrown into the trash can. But when everyone in a row starts curtailing their services partially or completely in your country, when they start to ban accounts, close any opportunities for monetization, there is nothing left but to go into standby mode and see what happens from all this. In general, all this needs to be carefully thought out. And somewhere, maybe open a secret chest for a promotional video. ![]() In order to “beautifully” embed ads into the game with benefits in the form of rewards, you need to intertwine the gameplay with ad integration a little: for example, add a special trading terminal to the game, possibly with a special game item that can be obtained at your request solely for watching an advertising video. If you remember, I was going to focus on mobile platforms with Ad monetization of the game. Earlier I wrote about how I'm going to monetize the game. It would seem that there is such a thing: well, something is happening in the world, how can this affect game development? Just make the game.īut everything is not so simple. We also share information about your use of our website with our social media, advertising and analytics partners.Oh, how I missed you and the project during this time! And what about you?Īs you may have guessed, the development of the game has been on pause for the last couple of weeks. ![]() We use cookies to personalize content and ads, provide social media features, and analyze the use of our website. This helps us measure the effectiveness of our marketing campaigns. ![]() Microsoft Advertising uses these cookies to anonymously identify user sessions. It also serves behaviorally targeted ads on other websites, similar to most specialized online marketing companies. ![]() The Facebook cookie is used by it's parent company Meta to monitor behavior on this website in order to serve targeted ads to its users when they are logged into its services. Google will use this information for the purpose of evaluating your use of the website, compiling reports on website activity for us and providing other services relating to website activity and internet usage. The purpose of Google Analytics is to analyze the traffic on our website. Security (protection against CSRF Cross-Site Request Forgery) Stores login sessions (so that the server knows that this browser is logged into a user account) which cookies were accepted and rejected). Storage of the selection in the cookie banner (i.e. being associated with traffic metrics and page response times. Random ID which serves to improve our technical services by i.e. Server load balancing, geographical distribution and redundancy ![]()
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